Agent of SMERSH Board Game
Number of Players: 1-4
Playing Time: 90 Minutes
Recommended Age: 13+
Mechanisms:
– Area Movement
– Co-operative Play
– Dice Rolling
– Point to Point Movement
– Role Playing
– Storytelling
– Variable Player Powers
| Playersplayer count | 2–4 Players |
|---|---|
| Age | 10+ |
| Playtime | 60–90 min |
| Complexity | Medium |
| Mechanic | Cooperative |
| Publisher | Local Publisher |
| Language | English |
| Availability | In Stock |
Description
A STORYTELLING BOARD GAME SET IN THE 1970s COLD WAR ERA.
SMERSH is a portmanteau of two Russian words that translates to “Death to Spies.” It operated as a counter-intelligence agency by the Red Army during the 1940s. Despite having had a large number of paid employees, little was known about the agency until recently when Russia opened their archives.
Agents of SMERSH is a cooperative Storytelling game that pits players as UN Secret Service Spies set in an alternate 1970s timeline against a newly formed and independent SMERSH. Agents of SMERSH includes custom dice to determine success or failure of encounters, and more strategic play from what is typically expected of a Storytelling board game. There are plenty of James Bond gadgets, guns, cars, pop references and detailed artwork – not to mention a touch of humor. The game features the artwork of George Patsouras (The Resistance &
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