War Game

Dogs of War Board Game

Rp925.000

For 3-5 Players (best with 5 Players)

Boardgamegeek Rank:
Board Game Rank 801
Strategy Game Rank 393

Playing Time: 75 minutes
User Suggested Ages: 14+

Subdomain: Strategy Games
Category: Abstract Strategy, Renaissance, Wargame
Mechanism: Partnerships, Worker Placement

Combat Commander Europe Board Game

Rp1.100.000

Number of Players: 2
Playing Time: 60-180 Minutes
Recommended Age: 12+

Mechanisms:
– Campaign / Battle Card Driven
– Hex-and-Counter
– Simulation
– Variable Phase Order

Clockwork Wars + Clockwork Sentience Expansion Board Game

Rp1.600.000

Number of Players: 2-4 Players
Playing Time: 90 Minutes
Recommended Age: 13+

Mechanisms:
Area Control / Area Influence
– Modular Board
– Secret Unit Deployment
– Variable Player Powers
– Worker Placement

Clockwork Wars Board Game

Rp1.350.000

Number of Players: 2-4 Players
Playing Time: 90 Minutes
Recommended Age: 13+

Mechanisms:
Area Control / Area Influence
– Modular Board
– Secret Unit Deployment
– Variable Player Powers
– Worker Placement

Clockwork Wars features:
A modular map composed of hexagonal tiles and nine territory types (including manufactories, sorcerer’s towers, and citadels) that allows for infinite replayability.
Four different races to choose from, each with its own unique units.
Hidden and simultaneous unit deployment that provides constant tension.
Short turns packed with tough decisions.
Simple, diceless combat resolution.
A card-based espionage system.
A unique “technology tree” that is different for every game. Research discoveries in one of three different disciplines: Sorcery, Science, and Religion.

Beware of Dog Board game

Rp200.000

Number of Players: 2-10 Players
Playing Time: 15 Minutes
Recommended Age: 4+

BattleLore Second Edition Board Game

Rp1.215.000

For 2 Players

Boardgamegeek Rank:
Board Game Rank 103
War Game Rank 26

Playing Time: 90 minutes
User Suggested Ages: 10+

Subdomain: Wargames
Category: Fantasy,Miniatures, Wargame
Mechanism: Campaign / Battle Card Driven, Dice Rolling, Grid Movement, Modular Board, Variable Player Powers