In Stock
Descent: Journey in the dark 2nd Edition board game
Rp1.260.000For 2-5 Players (Best with 5 Players)
Playing Time: 120 Minutes
Recommended Age: 11+
Defenders of the Last Stand Board Game
Rp1.500.000Number of Players: 1-5 Players
Playing time: 120 Minutes
Recommended Age: 14+
Mechanisms:
-Action Point Allowance System
– Co-operative Play
– Dice Rolling
– Point to Point Movement
– Variable Player Powers
Dark Moon Board Game
Rp965.000For 3-7 Players (best with 5 or 7 Players)
Recommended Age: 12+
Playing time: 60-75 minutes
Cyclades Board Game
Rp1.070.000For 2-5 Players (Best with 4-5 Players)
Playing Time: 90 Minutes
Recommended Age: 13+
Boardgamegeek Rank:
Board Game Rank: 109
Strategy Game Rank: 82
CV Board Game
Rp560.000For 2-4 Players
Boardgamegeek rank:
Board Game Rank 770
Family Game Rank 157
Playing Time: 60 minutes
User Suggested Ages: 8+
Category: Card Game, Dice, Humor
Mechanism: Card Drafting, Dice Rolling, Hand Management, Press Your Luck, Set Collection
Cutthroat Caverns Board Game
Rp500.000Number of Players: 3-6
Playing Time: 90 Minutes
Recommended Age: 12
Mechanisms:
– Hand Management
– Player Elimination
– Role Playing
– Simultaneous Action Selection
Awards &
Cry Havoc Board Game
Rp1.050.000Number of Players: 2-4 Players
Playing Time: 90 minutes
User Suggested Ages : 10+
Crossing Board Game
Rp360.000Number of Players: 3-6 Players (Best with 5 Players)
Playing Time: 15 Minutes
Recommended Ages: 6+
Mechanisms:
– Set Collection
– Simultaneous Action Selection
Croak Board Game
Rp450.000Number of Players: 2-4 Players (Best with 2 Players)
Playing Time: 20 Minutes
Recommended Age: 6+
Crazy Karts Board Game
Rp630.000Number of Players: 3-8 Players (best with 6 Players)
Playing Time: 45-60 Minutes
Recommended Age: 8+
Mechanisms:
– Action / Movement Programming
– Hand Management
– Modular Board
– Partnerships
– Simultaneous Action Selection
Coyote Board Game
Rp325.000Number of PLayers: 3-6 Players (best with 6 Players)
Playing Time: 30 Minutes
Recommended Age: 10+
Awards &
Coup Reformation board game
Rp235.000For 2-10 Players
Playing Time: 15 Minutes
Recommended Age: 9+
BASE GAME COUP NEEDED TO PLAY WITH THIS EXPANSION
Cosmic Encounter board game
Rp1.250.000For 3-5 Players (Best with 5 Players)
Playing Time: 60 Minutes
Recommended Age: 10+
Concept Board Game
Rp745.000For 4-12 Players (Best with 6 or 8 Players)
Playing Time: 40 Minutes
Recommended Age: 10+
Combat Commander Europe Board Game
Rp1.100.000Number of Players: 2
Playing Time: 60-180 Minutes
Recommended Age: 12+
Mechanisms:
– Campaign / Battle Card Driven
– Hex-and-Counter
– Simulation
– Variable Phase Order
Colt Express Horses and Stagecoach Expansion Board Game
Rp400.000For 2-6 Players (Base Game Colt Express Needed)
Mfg Suggested Ages: 10 and up
Playing Time: 30 60 minutes
Code of Nine Board Game
Rp560.000For 3-4 Players (Best with 4 Players)
Playing Time 40 minutes
User Suggested Ages 10+
Category: Bluffing + Deduction + Science Fiction
Mechanism : Time Track + Worker Placement
Coconuts Duo Board Game
Rp360.000For 2 Players
Playing Time: 15 Minutes
Recommended Age: 6+
Components:
2 monkey launchers
2 player boards
9 plastic cups
24 rubber coconuts (split between brown and green)
10 cards
Rules
Coal Baron Board Game
Rp630.000For 2-4 Players (best with 4 Players)
Recommended Age: 10+
Playing time: 75 Minutes
Mechanisms:
– Action Point Allowance System
– Pick-up and Deliver
– Set Collection
– Tile Placement
– Worker Placement
Awards &
Clockwork Wars + Clockwork Sentience Expansion Board Game
Rp1.600.000Number of Players: 2-4 Players
Playing Time: 90 Minutes
Recommended Age: 13+
Mechanisms:
Area Control / Area Influence
– Modular Board
– Secret Unit Deployment
– Variable Player Powers
– Worker Placement
Clockwork Wars Board Game
Rp1.350.000Number of Players: 2-4 Players
Playing Time: 90 Minutes
Recommended Age: 13+
Mechanisms:
Area Control / Area Influence
– Modular Board
– Secret Unit Deployment
– Variable Player Powers
– Worker Placement
Clockwork Wars features:
A modular map composed of hexagonal tiles and nine territory types (including manufactories, sorcerer’s towers, and citadels) that allows for infinite replayability.
Four different races to choose from, each with its own unique units.
Hidden and simultaneous unit deployment that provides constant tension.
Short turns packed with tough decisions.
Simple, diceless combat resolution.
A card-based espionage system.
A unique “technology tree” that is different for every game. Research discoveries in one of three different disciplines: Sorcery, Science, and Religion.